Voxel World Edition

Build anything.
In a browser tab.

An infinite voxel sandbox, hand-built on Three.js. No install. No plugins. Just a URL.

64 block types, procedural terrain that goes on forever, full creative inventory, day-night cycle, water physics, mobile-ready touch controls.

A world that never ends

Generated on demand. As far as you walk.

Chunks render the moment you reach them - terrain, trees, ores, caves, water. Walk for a minute or an hour, you'll never hit a wall.

Procedural Terrain

Wave Function Collapse + Perlin noise.

Two generators, one coherent world. Hills, valleys, overhangs, caves - all built block by block in real time.

64 Block Types

Wood, stone, ore, wool, glass, glow.

A full creative inventory across seven categories. Authentic 16-bit textures, pixel-perfect rendering, no smoothing.

Live Systems

Water flows. The sun moves. Torches glow.

Day-night cycle, simulated water physics, dynamic block lighting, item drops. The world isn't just geometry - it responds.

WebGL Engine

Greedy meshing. Chunk culling. 60 fps.

Custom voxel pipeline on top of Three.js. Hidden faces never reach the GPU. Distant chunks unload themselves. It just runs.

Under the hood

Built for the browser. Tuned for the GPU.

Vanilla JavaScript, Three.js, WebGL. One page. No backend. The whole engine - terrain generation, rendering, physics, mobs, water - lives in script tags.

64
Block types
234
Textures loaded
163
Chunk volume
World size
How to play

Pick up where Minecraft left off.

Familiar controls, no learning curve. Click to enter pointer-lock, then build.

W A S DMove
SpaceJump
FFly
EInventory
L-ClickBreak
R-ClickPlace
1 – 9Hotbar
EscPause
Ready when you are

One click. One world. Yours.

Loads in seconds. Runs anywhere modern WebGL runs - desktop, laptop, tablet, phone.

wepayuncheeze
FPS--
XYZ0, 0, 0
BiomePlains
Time12:00
World ready

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Voxel world edition

Infinite world
Procedural terrain generation
Full inventory
7 categories, creative mode
Three.js engine
WebGL rendering, no plugins
WASD Move
Space Jump
E Inventory
LMB Break
RMB Place
Esc Pause
Generating world
Streaming chunks · greedy meshing · lighting pass